About this site
A game about scarcity, and the rules people invent to create it.
A redraft league resets every year. A keeper league does not, and every interesting design question follows from that one change.
If a manager may retain a player, retention needs a cost — a draft pick surrendered, a salary that escalates, a contract with a term — or the league ossifies around whoever won its first season. Those three charges are not variations on one rule. Each produces a different league, with a different argument in August and a different kind of regret in December.
The draft format decides how the charge can even be expressed. An auction prices every player at once and lets the room clear; a snake draft prices only position, in sequence, with imperfect information at every pick. That is why auction leagues end up writing salary rules and snake leagues end up writing pick rules. Dynasty formats push the logic further with rookie drafts and taxi squads, and immediately recreate the tanking incentive that professional leagues spend so much effort blunting. Underneath all of it sits scoring, where a single change to points per reception can revalue an entire position without a roster moving.
How the site is arranged
Four sections. What It Costs is the three charges and what each one assumes. Draft Formats is auctions, budgets, rookie drafts and the season a scoring change repriced a position. Reserve Clause is the same argument at full scale: the 1975 arbitration that ended baseball's reserve clause, and why franchise tags and rookie scales are recognisable from a kitchen table. The Sheet is the paperwork — the constitution, the amendment procedure, and the unpaid office that keeps the record between drafts.
Every piece is listed on one page. The front page carries three things.